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- At 06:31 PM 3/26/96 -0500, you wrote:
- >
- >
- >On Mon, 25 Mar 1996, Daniel Dugour wrote:
- >
- >> ...Compare it to a wheel the size of a small moon rolling over the Mount
- >> Everest. To the wheel it might seem like it touches the same spot, but
- >> someone standing there, panting in his oxygen gear, would definitely see a
- >> lot moving, and definitely not touching the same spot all the time. This
- >> would help to solve these problems.
- >
- >The year or so that I have spent working with Impact has shown me that
- >LARGE objects work much more reliable with collision detection. In fact,
- >anyone who is using Impact should model their objects much larger than
- >normal...I don't use any objects that are smaller than 1 meter. This
- >definitely improves Impact's performance. (damn, forgot to mention that
- >in my review)
- >
- > -David Warner
- > dwarner@albany.net
- > http://www.albany.net/~dwarner
- >
- > Only 20 days until the Lightspeed Animation Contest deadline!
- >
- >
- This is the kind of information I hope to occasionally get from this list.
- Jim Phillips
- phillips@ro.com
- LW/DEC ALPHA 21164-300/PVR
- Experience is a hard teacher. . .
- It gives the test first, and the lesson later. . .
-
-